Three stages. Three different challenges.
- Repeat the sequence: watch six numbered jars, then repeat their order using keys 1–6 or the jar buttons. Success lengthens the pattern; two misses in total or a correct eight-flash pattern end this stage.
- Release fireflies: choose a target with keys 1–3 or the buttons. Success adds to the pot; failure loses that jar’s pot. Use Bank the pot or B to keep it. Complete six jars.
- Fireflies in the jar: after a countdown, tap the firefly or press and release Space as often as you can for 20 seconds.
Stage results stay separate. Pause or open these instructions at any time during play. Switching tabs pauses the task.
The layout and rules are practice settings based on legacy descriptions. They do not reproduce Arctic Shores’ private scoring or establish that an employer currently uses Firefly Freedom.
A useful way to approach it
Read each stage’s instructions before beginning. Memory, risky launches and repeated tapping use different controls and separate outcomes.
Understanding your results
Review the three stages separately. This recreation reflects legacy descriptions and does not establish that an employer currently uses the original app.
This guide describes the game on Assessment Arcade. Follow your employer’s own invitation and instructions for any real assessment. Our original simulations do not reproduce proprietary items or scoring.